Browser-based experiments in color, memory, and logic. No installs, no accounts — just play_
I'm taozi4887 — an artist and developer who makes small, polished browser games that feel good to play. No frameworks, no bloat. Just clean HTML, CSS, and vanilla JS. Each project is a self-contained experiment: a single file you can open in any browser and start playing immediately.
Everything here is built with obsessive attention to detail — from the typography to the micro-interactions. If it doesn't feel satisfying to click, it's not done yet.
A gradient is shown for a few seconds, then you recreate it from memory using HSL sliders. Scored on color accuracy and angle precision across 5 rounds.
Play now ↗The classic minesweeper experience, rebuilt from scratch with a dark, minimal interface. Flag bombs, clear the board, and try not to explode.
Play now ↗A grid of squares lights up briefly — memorize which ones, then tap them back. The grid grows larger with each level. How far can your memory take you?
Play now ↗A twist on the classic game played on a 5×5×5 cube. Get five in a row across any dimension — horizontal, vertical, diagonal, or through depth. Two players, one screen.
Play now ↗Skip the boring form. Sketch a doodle, write a note, and hit send — your postcard flies straight to my inbox.